SIG Library

Query returned 2195 results.

Analyzing the cognitive processes of an interaction design method using the FBS framework

Filippi, Stefano; Barattin, Daniela; Cascini, Gaetano // 2013
The engineering design community is debating since more than two decades on the development of models and methods suitable for analyzing the cognitive processes that occur within design activities. ...

Applying experience reports in design education: challenges and ideas

Pasman, Gert; Romero Herrera, Natalia // 2013
What if both design students and design tutors could have real-time insights into how students actually experience their design process rather than after-the-fact reflections? And what if these ...

Approaches for mapping between preferential probabilities and relative design preference ratings

Ji, Haifeng; Honda, Tomonori; Yang, Maria C. // 2013
Assigning preferences to a set of design choices is an important activity in the design process. Previous research proposed a probabilistic approach to extracting preference information from ...

Are companies ready for the revolution in design – Modelling maturity for virtual prototyping

Aromaa, Susanna; Leino, Simo-Pekka; Viitaniemi, Juhani // 2013
Companies are meeting growing demands for readiness to respond rapidly to changes from the outside world. Companies actively manage and develop their competences by applying new technologies and ...

Asking why as well and how: strengthening the technical proficiency of new designers

Marsh, Phillipa; Arthur, Leslie // 2013
Significant challenges can be encountered when introducing technology to design students, especially those with limited science and technology backgrounds. Often students display a fear or ...

Beyond static: ideation using interactive prototyping toolkits

De Roeck, Dries; Stoffels, Bart; Standaert, Achiel; Verwulgen, Stijn // 2013
This paper will focus on how digital aspects of design can be included in the very first phases of a design process. The research presented is based on a mapping of existing interactive prototyping ...

Bringing objectivity to requirements – Using property networks for a more complete requirement acquisition

Röder, Benjamin; Gläßer, Tim; Birkhofer, Herbert // 2013
The acquisition of requirements is a crucial phase during the product development process. The created list of requirements determines costs, necessary time and iterative steps needed during the ...

Case study: Evidence of prototyping roles in conceptual design

Hess, Tim; Summers, Joshua David // 2013
The goal of this research is to investigate prototype use in conceptual design. In order to begin this line of study, we look first to current practices in industry. A case study involving two ...

CDS platform: A platform for multi-physics computational design synthesis

Hooshmand, Amir; Schlaich, Marc; Belaus, Liliya; Campbell, Matthew // 2013
An important obstacle in the development of computational synthesis tools in engineering design is the difficulty in integrating the generation process with efficient simulation packages for ...

Cloud-based design and manufacturing systems: A social network analysis

Wu, Dazhong; Schaefer, Dirk; Rosen, David W. // 2013
A Cloud-Based Design and Manufacturing (CBDM) System refers to an information and communication technology (ICT) system that facilitates design and manufacturing knowledge sharing between actors ...

Co-evolution of design tactics and CSCWD systems: Methodological circulation and the TATIN-PIC platform

Guerra, Andrea Luigi; Gidel, Thierry; Kendira, Atman; Vezzetti, Enrico; Jones, Alistair // 2013
This paper proposes a design strategy and a Computer Supported Cooperative Work in Design (CSCWD) system, which have co-evolved together to meet the goal of improving the Preliminary Design Process ...

Comparison of design approaches between engineers and industrial designers

Yilmaz, Seda; Daly, Shanna R.; Seifert, Colleen; Gonzalez, Richard // 2013
Design Heuristics are an idea generation tool based on empirical evidence from successful designs. The heuristics serve as cognitive “shortcuts” that encourage exploration of novel directions ...

Comparison of engineering change cause analysis in literature and industrial practice

Chucholowski, Nepomuk; Langer, Stefan; Behncke, Florian; Lindemann, Udo // 2013
Engineering changes are a permanent feature of product development. They enable the development of successful and up-to-date products. However, many engineering changes can be avoided or at least ...

Concept of product development simulator for an excavator using a haptic device

Eldirdiry, Omer; Ellman, Asko Uolevi // 2013
The significance of Virtual reality (VR) tools lies on its capability to simulate physical presence. Dealing with 3D model in VR Systems is less expensive, less dangerous and easier to make ...

Conceptual design of product service systems driven by performance

Zhang, Zai Fang // 2013
A product service systems (PSS) is a combination of product and service to create value for both customers and manufacturers. The paper proposes a new performance-oriented design framework for PSS ...

Consecutive inter-year team projects - a learning experience entity?

Green, Clare Ruth // 2013
Part of an ongoing research project on inter-year team-working in design education, this paper looks at the cumulative effect of consecutive group projects as a learning experience.
Design process ...

Consideration of weight properties during the design of weight-optimized mechatronic products

Luedeke, Tobias; Vielhaber, Michael // 2013
Existing process models for the development of mechatronics products are not or only insufficiently considering the task of weight optimization during the design process. The measures of weight ...

Context, collaboration and complexity in designing: The pivotal role of cognitive artifacts

Subrahmanian, Eswaran; Reich, Yoram; Krishnan, Sruthi // 2013
Designing progresses through continuous refinement of models. In today's design practice, these models get created and refined by multi-cultural, multidisciplinary teams that speak different ...

Describing the engineering modeling knowledge for complexity management in the design of complex city

Ostrosi, Egon; Pfaender, Fabien; Choulier, Denis; Fougères, Alain-Jérôme; Tzen, MonZen // 2013
Engineering design and planning of the city of the future for its citizens of all ages with its fast and dynamic evolving structure is a complex problem. The goal of this paper is to propose a new ...

Design activity and team interaction characteristics: A case study of protocol analysis on team-based product-service systems design processes

Lee, Sang Won; Lee, Jun; Jo, Nanhyeon; Kim, Yong Se // 2013
In this paper, the protocol analysis on team-based Product-Service Systems (PSS) design processes is conducted to study the characteristics of design activities and team interactions. For protocol ...

Design based entrepreneurship

Møller Nielsen, Louise; Wikström, Anders; Tollestrup, Christian // 2013
Designers are often recognized as natural entrepreneurs, due to their creative skills and competences in the idea-generation and product development processes. A number of studies shows that creative ...

Design for functional requirements enabled by a mechanism and machine element taxonomy

Lee, Szu-Hung; Jiang, Pingfei; Childs, Peter RN // 2013
A process providing an option for engineers and designers to separate the consideration of functional requirements and movement requirements to encourage diverse thinking has been developed and ...

Design for the BOP and TOP markets: strategies used by the design students

Jagtap, Santosh; Larsson, Andreas; Hiort, Viktor; Olander, Elin; Warell, Anders; Khadilkar, Pramod // 2013
BOP and TOP markets. We have discussed the implications of the findings for design practice and education. In particular, we have discussed how university-based design projects for the BOP can help ...

Design orchestration composer - A model base enabling holistic management of product, design process, and organization

Oizumi, Kazuya; Aoyama, Kazuhiro // 2013
As the industries develop, product enlarges its scale and increases its complexity. To defeat past products, more functions and mechanisms have been installed. It requires more and more people ...

Boolean Searches

The following examples demonstrate some search strings that use boolean operators:

  • design community
    Find rows that contain at least one of the two words.
  • +design +community
    Find rows that contain both words.
  • +design community
    Find rows that contain the word “design”, but rank rows higher if they also contain “community”.
  • +design -community
    Find rows that contain the word “design” but not “community”.
  • +design ~community
    Find rows that contain the word “design”, but if the row also contains the word “community”, rate it lower than if row does not.
  • +design +(>community <decisions)
    Find rows that contain the words “design” and “community”, or “design” and “decisions” (in any order), but rank “design community” higher than “design decisions”
  • design*
    Find rows that contain words such as “design”, “designs”, “designing”, or “designer”.
  • "some words"
    Find rows that contain the exact phrase “some words” (for example, rows that contain “some words of wisdom” but not “some noise words”). Note that the " characters that enclose the phrase are operator characters that delimit the phrase. They are not the quotation marks that enclose the search string itself.

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